While Iron Lung explores different avenues of what it means to be human, one of them is through both the researchers sending Simon down and Simon himself: Determination to survive despite the futility. Read More
Skill trees are the metaphor they invite us to explore. They help us imagine ourselves as works in progress with multiple routes to mastery. They show us that development is neither linear nor universal. It is shaped by the choices we make, the people who accompany us, and the world we move through. Read More
An inventory isn’t just a list. It’s a portrait of paths followed, a record of journeys taken, and the collected scars of challenges faced. Read More
In games, one of the quietest and most human inventions is the save point. A glowing crystal, a typewriter, a campfire familiar triggers that make you stop, and small moments of safety in a world built on risk. A reminder that mistakes aren’t the end. That you can fail, learn, and try again. Read More
Like every Digimon game before it, Time Strangers has a certain amount of grinding. You repeat fights, gather experience, and slowly grow stronger. It can feel tedious, and it sometimes really, really is, but there’s also something quietly honest in it. The grind acknowledges that growth is rarely sudden. It happens through small acts, repeated with care. Read More
Digimon can shift forward, fall back, branch sideways, or collapse altogether, and sometimes those regressions are the most important part of the story.. They reflect the change that people naturally go through as they grow, learn, and develop new ideas. Read More
With Silksong having finally arrived, Hornet stands not just as a companion figure from Hollow Knight, but as the weaver of her own saga. Where the Knight was our silent vessel, Hornet is so much more. Read More
The Long Live the Black Parade tour has a lot of lessons about propaganda and deciding to act out that can be related to everyday relationships and life circumstances as a whole. This is my own person view on the meaning behind ACT 1 of the tour. Read More
Hollow Knight by Team Cherry is a metroidvania type platformer set in the world of Hallownest and offers the questions: What does it mean to live with purpose in a world shaped by forces far greater than yourself? Should one fulfill the role they were made for, or should one chase personal desire? And is there even a difference, if everything is already predetermined? Read More
Blackout Poetry is a great way to help find and express the feelings and emotion that poetry brings, but in a way that doesn’t require the stereotypical “poet language”. Read More
The idea that words have power to heal has been around for thousands of years. Today we can structure similar words to increase our mental health and develop a better understanding of how we are feeling. Read More
There are many things we can control in life, but other times we must learn to cope with things that are outside of that control. The Dice in Therapeutic Tabletop Gaming represents those things we can't always control and can help build important skills for those participating in Tabletop Group Therapy. Read More
When characters interact with the world, it shines a light on who they are and how they interact with others and in certain situations Read More
Character Creation is part of the therapeutic tabletop process and is just as important as the action within the game and group. Often the first step in tabletop gaming, these characters are an extension of the person playing them Read More
Therapeutic uses in Tabletop Therapy aren't new, but are being researched and utilized more in therapy spaces through Certified Therapeutic Game Masters. Through the ideas of Bleed Out and Bleed In, this will introduce you to the idea of therapeutic ttrpgs! Read More
Storytelling is the cornerstone of connection and can facilitate healing. This can be just have a space to be heard without judgement or actively working through the guilt and shame, it all starts with a story. Read More
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